stdc

Component states
STATE_DISABLE
STATE_OK
STATE_DAM

Primitive types
PRIMTYPENAPRIMTYPE
PRIMTYPELINELIST
PRIMTYPEPOLYLINE
PRIMTYPETRILIST
PRIMTYPETRISTRIP
PRIMTYPETRIFAN
PRIMTYPEPOINTLIST

Shape priority
PRIORITY_UNDER_HUD
PRIORITY_OVER_RADAR
PRIORITY_OVER_HUD

Blend values
BLEND_ZERO
BLEND_ONE
BLEND_SRCCOLOR
BLEND_INVSRCCOLOR
BLEND_SRCALPHA
BLEND_INVSRCALPHA
BLEND_DESTALPHA
BLEND_INVDESTALPHA
BLEND_DESTCOLOR
BLEND_INVDESTCOLOR
BLEND_SRCALPHASAT
BLEND_BOTHSRCALPHA
BLEND_BOTHINVSRCALPHA
BLEND_BLENDFACTOR
BLEND_INVBLENDFACTOR
BLEND_SRCCOLOR2
BLEND_INVSRCCOLOR2
BLEND_FORCE_DWORD

Bones
BONE_PELVIS1
BONE_PELVIS
BONE_SPINE1
BONE_UPPERTORSO
BONE_NECK
BONE_HEAD2
BONE_HEAD1
BONE_HEAD
BONE_RIGHTUPPERTORSO
BONE_RIGHTSHOULDER
BONE_RIGHTELBOW
BONE_RIGHTWRIST
BONE_RIGHTHAND
BONE_RIGHTTHUMB
BONE_LEFTUPPERTORSO
BONE_LEFTSHOULDER
BONE_LEFTELBOW
BONE_LEFTWRIST
BONE_LEFTHAND
BONE_LEFTTHUMB
BONE_LEFTHIP
BONE_LEFTKNEE
BONE_LEFTANKLE
BONE_LEFTFOOT
BONE_RIGHTHIP
BONE_RIGHTKNEE
BONE_RIGHTANKLE
BONE_RIGHTFOOT

Vehicle doors
DOOR_RF
DOOR_RR
DOOR_LF
DOOR_LR

Window states
CLOSED
OPENED

Light types
HEAD_LIGHT_LEFT
HEAD_LIGHT_RIGHT
REAR_LIGHT_RIGHT
REAR_LIGHT_LEFT

Light states
DEFAULT
DAMAGED

Entity types
ENTITY_TYPE_NOTHING
ENTITY_TYPE_BUILDING
ENTITY_TYPE_VEHICLE
ENTITY_TYPE_PED
ENTITY_TYPE_OBJECT
ENTITY_TYPE_DUMMY
ENTITY_TYPE_NOTINPOOLS

Entity classes
CLASS_ENTITY
CLASS_BUILDING
CLASS_TREADABLE
CLASS_DUMMY
CLASS_DUMMY_86C198
CLASS_PHYSICAL
CLASS_OBJECT
CLASS_HAND
CLASS_PROJECTILE
CLASS_CUTSCENE_OBJECT
CLASS_PED
CLASS_CIVILIAN_PED
CLASS_COP_PED
CLASS_EMERGENCY_PED
CLASS_PLAYER_PED
CLASS_VEHICLE
CLASS_AUTOMOBILE
CLASS_HELI
CLASS_MTRUCK
CLASS_PLANE
CLASS_QUAD
CLASS_TRAILER
CLASS_BIKE
CLASS_BMX
CLASS_BOAT
CLASS_TRAIN

Vehicle classes
VEHICLE_CLASS_AUTOMOBILE
VEHICLE_CLASS_MTRUCK
VEHICLE_CLASS_QUAD
VEHICLE_CLASS_HELI
VEHICLE_CLASS_PLANE
VEHICLE_CLASS_BOAT
VEHICLE_CLASS_TRAIN
VEHICLE_CLASS_FHELI
VEHICLE_CLASS_FPLANE
VEHICLE_CLASS_BIKE
VEHICLE_CLASS_BMX
VEHICLE_CLASS_TRAILER

Light types
LIGHT_DEFAULT
LIGHT_DIRECTIONAL
LIGHT_DARK
LIGHT_GLOBAL

Shadow types
TYPE_SHADOW
TYPE_LIGHT

Shadow textures
SHADOW_CAR
SHADOW_PED
SHADOW_EXPLOSION
SHADOW_HELI
SHADOW_HEADLIGHT
SHADOW_BLOODPOOL
SHADOW_HEADLIGHT1
SHADOW_BIKE
SHADOW_RCBARON
SHADOW_LAMP

Corona textures
CORONASTAR
CORONASTAR2
CORONAMOON
CORONAREFLECT
CORONAHEADLIGHTLINE
CORONARINGB

Traffic light colors
TRAFFICLIGHT_GREEN
TRAFFICLIGHT_YELLOW
TRAFFICLIGHT_RED

Vehicle dummies
DUMMY_HEADLIGHTS
DUMMY_TAILIGHTS
DUMMY_HEADLIGHTS2
DUMMY_TAILIGHTS2
DUMMY_PED_FRONTSEAT
DUMMY_PED_BACKSEAT
DUMMY_EXHAUST
DUMMY_ENGINE
DUMMY_PETROLCAP
DUMMY_HOOKUP
DUMMY_PED_ARM

Position types
LOCAL
GLOBAL
WORLD

Projectile types
PROJECTILE_GRENADE
PROJECTILE_TEARGAS
PROJECTILE_MOLOTOV
PROJECTILE_ROCKET
PROJECTILE_ROCKET_HS
PROJECTILE_FREEFALL_BOMB
PROJECTILE_ROCKET_FLARE

Car colors
DEFAULT_COLORS
PRIMARY_COLOR
SECONDARY_COLOR
TERTIARY_COLOR
QUATERNARY_COLOR
ALL_COLORS

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